POD_release_from_prison_send_option_effects = {
	# Neferu special option
	if = {
		limit = { scope:neferu_release = yes }
		set_character_faith = scope:actor.faith
		scope:actor = {
			add_hook = { #Hook effect must match gain_hook option condition
				target = scope:recipient
				type = favor_hook
			}
			add_piety = 50	
		}					
	}
	
	# Track
	if = {
		limit = { scope:track = yes }
		
		scope:actor = {
			duel = {
				skill = intrigue
				target = scope:recipient
				25 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 1
					}
				
					scope:recipient = { 
						add_character_modifier = {
							modifier = tracked_down_modifier
							years = 10
						} 
					}
					if = {
						limit = {
							exists = scope:recipient.liege
							scope:recipient.liege = { POD_is_vampire_trigger = yes }
						}
						send_interface_message = {
							title = tracked_down.t
							desc = tracked_down.desc
							type = event_heretic_good
							left_icon = scope:recipient.liege
						}
						scope:recipient.liege = {
							add_character_modifier = {
								modifier = tracked_down_modifier
								years = 10
							}
						}
					}
					
					if = {
						limit = {
							exists = scope:recipient.primary_heir
							scope:recipient.primary_heir = { POD_is_vampire_trigger = yes }
						}
						send_interface_message = {
							title = tracked_down.t
							desc = tracked_down.desc
							type = event_heretic_good
							left_icon = scope:recipient.primary_heir
						}
						scope:recipient.primary_heir = {
							add_character_modifier = {
								modifier = tracked_down_modifier
								years = 10
							}
						}
					}
					
					if = {
						limit = {
							exists = scope:recipient.primary_spouse
							scope:recipient.primary_spouse = { POD_is_vampire_trigger = yes }
						}
						send_interface_message = {
							title = tracked_down.t
							desc = tracked_down.desc
							type = event_heretic_good
							left_icon = scope:recipient.primary_spouse
						}
						scope:recipient.primary_spouse = {
							add_character_modifier = {
								modifier = tracked_down_modifier
								years = 10
							}
						}
					}
				}
				
				25 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -1
					}
					send_interface_message = {
						title = tracked_lost.t
						desc = tracked_lost.desc
						type = event_heretic_bad
						left_icon = scope:recipient
					}
				}
			}
		}
	}
}

POD_release_from_prison_no_demands_effect = {
	scope:actor = {
		if = {
			limit = {
				faith = faith:shadowinquisition
				POD_is_supehunter_trigger = yes
				scope:recipient = {
					has_POD_public_vamp_blood_trigger = yes
					POD_is_supehunter_trigger = no
				}
			}
			add_character_modifier = fiend_lover_modifier
			add_piety_level = -5
		}
	}
	if = {
		limit = { 
			scope:actor.faith = { has_doctrine_parameter = piety_from_releasing }
			scope:recipient.faith = {
				faith_hostility_level = {
					target = scope:actor.faith
					value >= faith_hostile_level
				}
			}
		}
		scope:actor = { add_piety = 100 }
	}
}

POD_execute_prisoner_effects = {
	if = {
		limit = {
			scope:actor.faith = { has_doctrine_parameter = hurt_mortal_lose_piety }
			scope:recipient = { has_trait = orison_innocent }
		}
		scope:actor = { add_piety = -500 }
	}
	

	if = {
		limit = {
			scope:actor.faith = { has_doctrine_parameter = executing_hostile_evil_vampires_costs_piety }
			scope:recipient.faith = {
				faith_hostility_level = {
					target = scope:actor.faith
					value >= faith_hostile_level
				}
			}
			scope:recipient = { POD_is_vampire_trigger = yes }
		}
		scope:actor = { add_piety = -100 }
	}

	if = {
		limit = {
			scope:actor = { NOT = { has_execute_reason = scope:recipient } }
			scope:recipient = {
				is_vassal_or_below_of = scope:actor
				highest_held_title_tier >= tier_duchy
			}
		}
		POD_fera_add_renown_effect = { TYPE = infamy }
	}

	# if = {
	# 	limit = {
	# 		scope:actor = {
	# 			is_ai = no
	# 			has_character_flag = dark_passion_execute_prisoner_flag
	# 		}
	# 	}
	# 	scope:actor = { add_character_flag = finish_execute_prisoner_flag }
	# }
	
	if = {
		limit = {
			scope:actor = {
				OR = { 
					has_trait = truefaith
					faith = faith:shadowinquisition
				}
				POD_is_supehunter_trigger = yes
			}
			scope:recipient = { POD_is_unholy_trigger = yes }
		}
		if = {
			limit = {
				scope:recipient = { 
					age >= 1000
					}
				} 
				scope:actor = { add_faith_lifestyle_xp = 500 }
		}
		else_if = {
			limit = {
				scope:recipient = { 
					age < 1000
				}
				scope:recipient = { 
					age >= 400
				}	
			} 
			scope:actor = { add_faith_lifestyle_xp = 250 }
		}
		else_if = {
			limit = {
				scope:recipient = { 
					age < 400
				}
				scope:recipient = { 
					age >= 200
				} 
			}
			scope:actor = { add_faith_lifestyle_xp = 100 }	
		}	
		else = {
			scope:actor = { add_faith_lifestyle_xp = 50 }
		}
	}

	if = {
		limit = {
			scope:actor = { POD_is_supehunter_trigger = yes }
			scope:recipient = { POD_is_unholy_trigger = yes }
		}
		if = {
			limit = {
				scope:recipient = {
					highest_held_title_tier = 5
				}
			}
			scope:actor = { add_piety = massive_piety_gain }
		}
		else_if = {
			limit = {
				scope:recipient = {
					highest_held_title_tier = 4 
				}
			}
			scope:actor = { add_piety = major_piety_gain }
		}
		else_if = {
			limit = {
				scope:recipient = {
					highest_held_title_tier = 3 
				}
			}
			scope:actor = { add_piety = medium_piety_gain }
		}
		else_if = {
			limit = {
				scope:recipient = {
					highest_held_title_tier = 2 
				}
			}
			scope:actor = { add_piety = minor_piety_gain }
		}
		else_if = {
			limit = {
				scope:recipient = {
					highest_held_title_tier = 1 
				}
			}
			scope:actor = { add_piety = miniscule_piety_gain }
		}
	}

	if = {
		limit = {
			scope:actor = { POD_is_supehunter_trigger = yes }
			scope:recipient = { has_POD_public_vamp_blood_trigger = yes }
		}

		scope:actor = {
			dynasty = {
				save_scope_as = hunter_dynasty
			}
		}
	

		if = {
			limit = {
				scope:recipient = { 
					age >= 1000
				}
			}
			
			custom_tooltip = POD_hunter_dynasty_prestige_massive_gain.tt
			
			hidden_effect = {
				scope:hunter_dynasty = {
					add_dynasty_prestige = major_dynasty_prestige_gain
				}
			}
		}
		
		if = {
			limit = {
				scope:recipient = { 
					age < 1000
				}
				scope:recipient = { 
					age >= 400
				}
			}
			
			custom_tooltip = POD_hunter_dynasty_prestige_medium_gain.tt
			
			hidden_effect = {
				scope:hunter_dynasty = {
					add_dynasty_prestige = medium_dynasty_prestige_gain
				}
			}
		}
		
		if = {
			limit = {
				scope:recipient = { 
					scope:recipient = { 
						age < 400
					}
					scope:recipient = { 
						age >= 200
					}
				}
			}
				
			custom_tooltip = POD_hunter_dynasty_prestige_minor_gain.tt
			
			hidden_effect = {
				scope:hunter_dynasty = {
					add_dynasty_prestige = minor_dynasty_prestige_gain
				}
			}
		}

		if = {
			limit = {
				scope:recipient = { 
					scope:recipient = { 
						age < 200
					}
				}
			}
				
			custom_tooltip = POD_hunter_dynasty_prestige_miniscule_gain.tt
			
			hidden_effect = {
				scope:hunter_dynasty = {
					add_dynasty_prestige = miniscule_dynasty_prestige_gain
				}
			}
		}
	}
	
	# Special Execution Effects
	
	if = {
		limit = { always = scope:execution_yorak }
		if = {
			limit = { scope:actor = { has_character_modifier = cathedral_satiated_modifier } }
			scope:actor = {
				remove_character_modifier = cathedral_satiated_modifier
				add_character_modifier = {
					modifier = cathedral_satiated_modifier
					years = 3
				}
				trigger_event = { id = POD_interface.100 days = 912 } #reminder event
			}
		}
		else_if = {
			limit = { scope:actor = { has_character_modifier = cathedral_hungry_modifier } }
			scope:actor = {
				remove_character_modifier = cathedral_hungry_modifier
				add_character_modifier = {
					modifier = cathedral_satiated_modifier
					years = 3
				}
				trigger_event = { id = POD_interface.100 days = 912 } #reminder event
			}
		}
		else_if = {
			limit = { scope:actor = { has_character_modifier = cathedral_famished_modifier } }
			scope:actor = {
				remove_character_modifier = cathedral_famished_modifier
				add_character_modifier = {
					modifier = cathedral_hungry_modifier
					years = 3
				}
				trigger_event = { id = POD_interface.100 days = 912 } #reminder event
			}
		}
		else = {
			scope:actor = {
				add_character_modifier = {
					modifier = cathedral_famished_modifier
					years = 3
				}
				trigger_event = { id = POD_interface.100 days = 912 } #reminder event
			}
		}
	}
		
	if = {
		limit = { always = scope:execution_darvag }		
		if = {
			limit = { scope:actor = { has_character_modifier = baba_delighted_modifier } }
			scope:actor = {
				remove_character_modifier = baba_delighted_modifier
				add_character_modifier = {
					modifier = baba_delighted_modifier
					years = 3
				}
			}
		}
		else_if = {
			limit = { scope:actor = { has_character_modifier = baba_pleased_modifier } }
			scope:actor = {		
				remove_character_modifier = baba_pleased_modifier
				add_character_modifier = {
					modifier = baba_delighted_modifier
					years = 3
				}
			}
		}
		else_if = {
			limit = { scope:actor = { has_character_modifier = baba_intrigued_modifier } }
			scope:actor = {
				remove_character_modifier = baba_intrigued_modifier
				add_character_modifier = {
					modifier = baba_pleased_modifier
					years = 3
				}
			}
		}
		else = {
			scope:actor = {
				add_character_modifier = {
					modifier = baba_intrigued_modifier
					years = 3
				}
			}
		}
	}	
	
	if = {
		limit = { always = scope:execution_diablerie }
		scope:actor = {
			POD_drain_victim_effect = { VICTIM = scope:recipient }
		}
	}	

	if = {
		limit = { always = scope:execution_exsanguination }
		
		scope:actor = {
			save_scope_as = exsanguinator
		}				
		
		scope:recipient = { 
			save_scope_as = victim 
		}
		
		scope:exsanguinator = {
			scope:recipient = { save_scope_as = victim }
			
			if = {
				limit = { POD_splat_has_glamour_exclusively = yes }
				create_artifact_blood_dross_effect = { OWNER = this }
			}
			else = {
				POD_exsanguinate_victim_effect = { VICTIM = scope:recipient }
			}
			
			if = {
				limit = {
					faith = { has_doctrine_parameter = hurt_mortal_lose_piety }
					scope:recipient = { has_trait = orison_innocent }
				}
				add_piety = -250
			}
		}
	}
		
	if = {
		limit = {
			always = scope:execution_absorb_the_mind
		}
		scope:actor = {
			add_stress = massive_stress_impact_gain
			POD_splat_agnostic_energy_cost = { COUNT = 6 }
			trigger_event = kueijin_scheme.140
			create_character_memory = {
				type = devore_mind_memory
			}
			POD_queue_cooldown_message = {
				LOC = POD_cooldown_message_devour_mind
				COOLDOWN = "years = devore_mind_cooldown_value"
			}
			custom_tooltip = execution_absorb_the_mind_tooltip
		}
	}

	if = {
		limit = {
			always = scope:execution_feed_the_caul
		}
		scope:actor = {
			if = {
				limit = { NOT = { any_memory = { has_memory_type = devore_mind_memory } } }
				add_stress = massive_stress_impact_gain
				POD_splat_agnostic_energy_cost = { COUNT = 6 }
				trigger_event = kueijin_scheme.140
				create_character_memory = {
					type = devore_mind_memory
				}
				POD_queue_cooldown_message = {
					LOC = POD_cooldown_message_devour_mind
					COOLDOWN = "years = devore_mind_cooldown_value"
				}
				custom_tooltip = execution_feed_the_caul_tooltip
			}
			else = { 
				custom_tooltip = used_devour_soul
			}
			random_equipped_character_artifact = { 
				limit = { has_variable = bean_nighe_caul }
				add_artifact_modifier = artifact_monthly_lifestyle_xp_1_modifier
				add_artifact_modifier = artifact_general_opinion_penalty_1_modifier
			}
		}
	}

	if = {
		limit = {
			always = scope:execution_experiments
		}
		scope:actor = {
				add_piety = medium_piety_gain
				add_learning_lifestyle_xp = 100
			}
		}

	if = {
		limit = { always = scope:execution_shou }
		scope:actor = {
			add_stress = minor_stress_loss
			add_shintai_lifestyle_xp = 50
			add_chi_arts_lifestyle_xp = 50
			add_demon_arts_lifestyle_xp = 50
		}
	}	
	
	if = {
		limit = {
			always = scope:execution_fill_jars
		}
		scope:actor = {
			custom_tooltip = execution_fill_jars_tooltip
			if = {
				limit = { has_character_modifier = extra_life_3_modifier }
				remove_character_modifier = extra_life_3_modifier
				add_character_modifier = extra_life_4_modifier
			}
			else_if = {
				limit = { has_character_modifier = extra_life_2_modifier }
				remove_character_modifier = extra_life_2_modifier
				add_character_modifier = extra_life_3_modifier
			}
			else_if = {
				limit = { has_character_modifier = extra_life_1_modifier }
				remove_character_modifier = extra_life_1_modifier
				add_character_modifier = extra_life_2_modifier
			}
			else = {
				add_character_modifier = extra_life_1_modifier
			}
		}
	}
	
	if = {
		limit = {
			always = scope:execution_evaporation
		}
		scope:actor = {
			add_dread = minor_dread_gain
		}
	}
	
	if = {
		limit = {
			always = scope:execution_soultaker
			scope:recipient = { has_trait = demon }
		}
		scope:actor = {
			show_as_tooltip = {
				POD_soultaker_effect = { EXECUTIONER = scope:actor VICTIM = scope:recipient }
			}
		}
	}
	
	if = {
		limit = {
			always = scope:execution_sacrifice_to_demon
		}
		scope:actor = {
			if = {
				limit = {
					is_demonologist_trigger = yes
					OR = {
						has_diabolist_xp = {
							VALUE = 35
							COMPARATOR = ">="
						}
						has_thrall_xp = {
							VALUE = 35
							COMPARATOR = ">="
						}
					}
				}
				add_investiture_lifestyle_xp = 50
			}
		}
	}
	
	if = {
		limit = {
			always = scope:execution_convert_to_wraith
		}
		scope:recipient = { 
			custom_tooltip = turned_to_wraith 
			scope:actor = { remove_short_term_gold = medium_gold_value }
			add_character_flag = marked_for_return
			if = {
				limit = { NOT = { exists = var:marked_for_return } }
				set_variable = {
					name = marked_for_return
					value = scope:actor
					days = 10
				}
			}
		}
	}
	
	if = {
		limit = {
			always = scope:execution_colosseum
		}
		scope:actor = {
			add_prestige = 50
			add_dread = 5
		}
	}	

	if = {
		limit = { always = scope:execution_shih_devour_soul }
		scope:actor = { 
			if = {
				limit = { NOT = { any_memory = { has_memory_type = devore_mind_memory } } }
				add_stress = massive_stress_impact_gain
				POD_splat_agnostic_energy_cost = { COUNT = 6 }
				trigger_event = kueijin_scheme.140
				create_character_memory = {
					type = devore_mind_memory
				}
				POD_queue_cooldown_message = {
					LOC = POD_cooldown_message_devour_mind
					COOLDOWN = "years = devore_mind_cooldown_value"
				}
				custom_tooltip = execution_devour_soul_tooltip
			}
			else = { 
				custom_tooltip = used_devour_soul
			}
		}
	}

	if = {
		limit = { always = scope:execution_demon_devour_soul }
		scope:actor = { 
			add_arcana_lifestyle_perk_points = 10
		}
		hidden_effect = { scope:recipient = { death = { death_reason = death_souleaten killer = scope:actor } } } # Sneaky second death.
	}		

	if = {
		limit = { always = scope:execution_sin_eating }
		scope:actor = {
			add_stress = -25
		}
	}			

	if = {
		limit = { always = scope:execution_call_khaibit }
		scope:actor = {
			if = { 
				limit = { POD_has_integrity = yes }
				POD_gain_integrity = { VALUE = 2 }
			}
			else = {
				POD_static_stress_gain = { COUNT = -10 }
			}
		}
	}			
}

# requires scope:actor and scope:recipient
POD_secondary_effects_from_cannibalism = {
	POD_secondary_effects_from_cannibalism_custom = {
		ACTOR = scope:actor
		RECIPIENT = scope:recipient
	}
}

POD_secondary_effects_from_cannibalism_custom = {
	if = {
		limit = {
			$ACTOR$ = { has_trait = banemummy }
		}
		$ACTOR$ = { POD_sekhem_income_effect = { COUNT = 10 } }
		#$RECIPIENT$ = { POD_increase_bloodloss = { COUNT = 5 } }
	}
	if = {
		limit = {
			$ACTOR$ = { is_vampire_trigger = yes }
		}
		$ACTOR$ = {
			POD_drain_victim_effect = { VICTIM = $RECIPIENT$ }
		}
	}
}

# requires scope:actor and scope:recipient
POD_torture_interaction_effect = {
	if = {
		limit = { NOT = { exists = scope:torture_method } }
		save_scope_value_as = { name = torture_method value = flag:rack }
	}
	
	# These effects automatically scope themselves to scope:actor and scope:recipient
	torture_interaction_actor_effect = yes
	torturer_interaction_recipient_effect = yes
	house_feud_torture_event_effect = yes

	# These don't
	scope:actor = {
		POD_secondary_effects_from_torturing = yes
		
		if = {
			limit = { has_perk = dark_insights_perk }
			dark_insights_skill_gain_roll_effect = yes
		}
	}
}

POD_secondary_effects_from_torturing = {
	POD_commit_heinous_act_effect = yes
	
	if = {
		limit = { has_trait = beatific }
		add_trait_xp = { trait = beatific value = -100 }
	}
	
	if = {
		limit = { this = character:605111 }
		add_stress = massive_stress_loss
		add_intrigue_lifestyle_xp = 100
	}

	# Torture is factually known as ending TF.
	random = {
		chance = 5
		POD_lose_true_faith_effect = yes
	}

	if = {
		limit = {
			OR = {
				POD_gains_deviltigers_dharma_xp = yes
				POD_gains_inwardfocus_dharma_xp = yes
				POD_gains_kinofizanami_dharma_xp = yes
			}
		} 
		POD_give_dharma_xp_effect = { VALUE = POD_kueijin_dharma_xp_value_low } 
	}

	if = {
		limit = {
			OR = {
				POD_gains_tou_mu_dharma_xp = yes
				POD_gains_hine_nui_te_po_dharma_xp = yes
			}
			scope:recipient = { has_trait = kueijin }
		} 
		POD_give_dharma_xp_effect = { VALUE = POD_kueijin_dharma_xp_value_medium } 
	}

	if = {
		limit = {
			POD_gains_the_wandering_overlord_dharma_xp = yes
			scope:recipient = { 
				POD_is_akuma_trigger = yes
				NOT = { faith = PREV.faith }
			}
		}
		POD_give_dharma_xp_effect = { VALUE = POD_kueijin_dharma_xp_value_medium } 
	}
}