﻿namespace = POD_anteshunttremere

#Quest intro event

POD_anteshunttremere.1 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.1.t
	desc = POD_anteshunttremere.1.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = schadenfreude
	}
	
	option = {
		name = POD_anteshunttremere.1.a
		
		if = {
			limit = {
				title:c_campulung = {
					holder = { has_faith = faith:tremerecode }
					}
				}
		
		trigger_event = {
				id = POD_anteshunttremere.2
				days = { 10 15 }
				}		
		}

		else = {
		
		trigger_event = {
				id = POD_anteshunttremere.3
				days = { 10 15 }
				}		
		}
	}
}

POD_anteshunttremere.2 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.2.t
	desc = POD_anteshunttremere.2.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = worry
	}

	option = {
		name = POD_anteshunttremere.2.a
		
		duel = {
			skill = intrigue
			value = 20
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.2.effect.success.desc

				custom_tooltip = cluetremere_tt

				add_character_flag = cluetremere1
				
				trigger_event = { 	
					id = POD_anteshunttremere.4
					days = 15	
					}				
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.2.critical.failure.effect.desc
					
					add_learning_skill = -5
					add_martial_skill = -5
					
					trigger_event = { 	
						id = POD_anteshunttremere.4
						days = 15	
						}			
				}
			}	
		}
	
	option = {
		name = POD_anteshunttremere.2.b
		
		remove_short_term_gold = 1000
		
		add_character_flag = cluetremere1
				
		custom_tooltip = cluetremere_tt
		
		trigger_event = {
				id = POD_anteshunttremere.4
				days = { 10 15 }
				}		
		}

	option = {
		name = POD_anteshunttremere.2.c
		
		trigger_event = {
				id = POD_anteshunttremere.4
				days = { 10 15 }
				}		
		}					
}

POD_anteshunttremere.3 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.3.t
	desc = POD_anteshunttremere.3.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = worry
	}

	option = {
		name = POD_anteshunttremere.3.a
		
		duel = {
			skill = intrigue
			value = 15
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.2.effect.success.desc

				custom_tooltip = cluetremere_tt

				add_character_flag = cluetremere1
				
				trigger_event = { 	
					id = POD_anteshunttremere.4
					days = 15	
					}				
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}
					
					add_learning_skill = -5

					desc = POD_anteshunttremere.2.critical.failure.effect.desc
					
					trigger_event = { 	
						id = POD_anteshunttremere.4
						days = 15	
						}			
				}
			}	
		}
	
	option = {
		name = POD_anteshunttremere.3.b
		
		remove_short_term_gold = 500
		
		add_character_flag = cluetremere1
				
		custom_tooltip = cluetremere_tt
		
		trigger_event = {
				id = POD_anteshunttremere.4
				days = { 10 15 }
				}		
		}

	option = {
		name = POD_anteshunttremere.3.c
		
		trigger_event = {
				id = POD_anteshunttremere.4
				days = { 10 15 }
				}		
		}					
}

#Hidden event, is Lion's green still tremere?
POD_anteshunttremere.4 = {
	hidden = yes
	
	immediate = {
		if = {
			limit = {
				title:c_northumberland = {
					holder = { has_faith = faith:tremerecode }
					}
				}
		
		trigger_event = {
				id = POD_anteshunttremere.6
				days = { 10 15 }
				}		
		}

		else = {
		
		trigger_event = {
				id = POD_anteshunttremere.7
				days = { 10 15 }
				}		
		}	
	}
}

POD_anteshunttremere.6 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.6.t
	desc = POD_anteshunttremere.6.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = personality_rational
	}

	option = {
		name = POD_anteshunttremere.6.a
		
		duel = {
			skill = diplomacy
			value = 20
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.6.effect.success.desc

				custom_tooltip = cluetremere_tt

				if = {
					limit = {
						has_character_flag = cluetremere1
						}
				remove_character_flag = cluetremere1		
				add_character_flag = cluetremere2
				}
				
				else = {
					add_character_flag = cluetremere1
				}
				
				trigger_event = { 	
					id = POD_anteshunttremere.8
					days = 15	
					}				
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.6.critical.failure.effect.desc
					
					add_learning_skill = -5
					add_stewardship_skill = -5
					
					trigger_event = { 	
						id = POD_anteshunttremere.8
						days = 15	
						}			
				}
			}	
		}
	
	option = {
		name = POD_anteshunttremere.6.b
		
		add_prestige = -1000
		
		if = {
			limit = {
				has_character_flag = cluetremere1
				}
		remove_character_flag = cluetremere1		
		add_character_flag = cluetremere2
		}
		
		else = {
			add_character_flag = cluetremere1
		}
				
		custom_tooltip = cluetremere_tt
		
		trigger_event = {
				id = POD_anteshunttremere.8
				days = { 10 15 }
				}		
		}

	option = {
		name = POD_anteshunttremere.6.c
		
		trigger_event = {
				id = POD_anteshunttremere.8
				days = { 10 15 }
				}		
		}					
}

POD_anteshunttremere.7 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.7.t
	desc = POD_anteshunttremere.7.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = personality_rational
	}

	option = {
		name = POD_anteshunttremere.7.a
		
		duel = {
			skill = diplomacy
			value = 15
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.6.effect.success.desc

				custom_tooltip = cluetremere_tt

				if = {
					limit = {
						has_character_flag = cluetremere1
						}
				remove_character_flag = cluetremere1		
				add_character_flag = cluetremere2
				}
				
				else = {
					add_character_flag = cluetremere1
				}
				
				trigger_event = { 	
					id = POD_anteshunttremere.8
					days = 15	
					}				
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.6.critical.failure.effect.desc
					
					add_learning_skill = -5
					
					trigger_event = { 	
						id = POD_anteshunttremere.8
						days = 15	
						}			
				}
			}	
		}
	
	option = {
		name = POD_anteshunttremere.7.b
		
		add_prestige = -500
		
		if = {
			limit = {
				has_character_flag = cluetremere1
				}
		remove_character_flag = cluetremere1		
		add_character_flag = cluetremere2
		}
		
		else = {
			add_character_flag = cluetremere1
		}
				
		custom_tooltip = cluetremere_tt
		
		trigger_event = {
				id = POD_anteshunttremere.8
				days = { 10 15 }
				}		
		}

	option = {
		name = POD_anteshunttremere.7.c
		
		trigger_event = {
				id = POD_anteshunttremere.8
				days = { 10 15 }
				}		
		}					
}

#Hidden event, is Vienna still tremere?
POD_anteshunttremere.8 = {
	hidden = yes
	
	immediate = {
		if = {
			limit = {
				title:c_vienna = {
					holder = { has_faith = faith:tremerecode }
					}
				}
		
		trigger_event = {
				id = POD_anteshunttremere.9
				days = { 10 15 }
				}		
		}

		else = {
		
		trigger_event = {
				id = POD_anteshunttremere.10
				days = { 10 15 }
				}		
		}
	}
}

POD_anteshunttremere.9 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.9.t
	desc = POD_anteshunttremere.9.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = personality_vengeful
	}

	option = {
		name = POD_anteshunttremere.9.a
		
		duel = {
			skill = martial
			value = 20
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.9.effect.success.desc

				custom_tooltip = cluetremere_tt

				if = {
					limit = {
						has_character_flag = cluetremere2
						}
				remove_character_flag = cluetremere2		
				add_character_flag = cluetremere3
				}

				else_if = {
					limit = {
						has_character_flag = cluetremere1
						}
				remove_character_flag = cluetremere1		
				add_character_flag = cluetremere2
				}
				
				else = {
					add_character_flag = cluetremere1
				}
				
				trigger_event = { 	
					id = POD_anteshunttremere.11
					days = 15	
					}				
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.9.critical.failure.effect.desc
					
					add_learning_skill = -5
					add_martial_skill = -5
					
					trigger_event = { 	
						id = POD_anteshunttremere.11
						days = 15	
						}			
				}
			}	
		}
	
	option = {
		name = POD_anteshunttremere.9.b
		
		add_character_modifier = {
			modifier = drained_troops_modifier
			years = 10
		}
		
		if = {
			limit = {
				has_character_flag = cluetremere2
				}
		remove_character_flag = cluetremere2		
		add_character_flag = cluetremere3
		}

		else_if = {
			limit = {
				has_character_flag = cluetremere1
				}
		remove_character_flag = cluetremere1		
		add_character_flag = cluetremere2
		}
		
		else = {
			add_character_flag = cluetremere1
		}
				
		custom_tooltip = cluetremere_tt
		
		trigger_event = {
				id = POD_anteshunttremere.11
				days = { 10 15 }
				}		
		}

	option = {
		name = POD_anteshunttremere.9.c
		
		trigger_event = {
				id = POD_anteshunttremere.11
				days = { 10 15 }
				}		
		}					
}


POD_anteshunttremere.10 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.10.t
	desc = POD_anteshunttremere.10.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = personality_rational
	}

	option = {
		name = POD_anteshunttremere.10.a
		
		duel = {
			skill = martial
			value = 15
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.9.effect.success.desc

				custom_tooltip = cluetremere_tt

				if = {
					limit = {
						has_character_flag = cluetremere2
						}
				remove_character_flag = cluetremere2		
				add_character_flag = cluetremere3
				}
		
				else_if = {
					limit = {
						has_character_flag = cluetremere1
						}
				remove_character_flag = cluetremere1		
				add_character_flag = cluetremere2
				}
				
				else = {
					add_character_flag = cluetremere1
				}
				
				trigger_event = { 	
					id = POD_anteshunttremere.11
					days = 15	
					}				
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.9.critical.failure.effect.desc
					
					add_learning_skill = -5
					
					trigger_event = { 	
						id = POD_anteshunttremere.11
						days = 15	
						}			
				}
			}	
		}
	
	option = {
		name = POD_anteshunttremere.10.b
		
		add_character_modifier = {
			modifier = drained_troops_modifier
			years = 5
		}		
		
		if = {
			limit = {
				has_character_flag = cluetremere2
				}
		remove_character_flag = cluetremere2		
		add_character_flag = cluetremere3
		}

		else_if = {
			limit = {
				has_character_flag = cluetremere1
				}
		remove_character_flag = cluetremere1		
		add_character_flag = cluetremere2
		}
		
		else = {
			add_character_flag = cluetremere1
		}
				
		custom_tooltip = cluetremere_tt
		
		trigger_event = {
				id = POD_anteshunttremere.11
				days = { 10 15 }
				}		
		}

	option = {
		name = POD_anteshunttremere.10.c
		
		trigger_event = {
				id = POD_anteshunttremere.11
				days = { 10 15 }
				}		
		}					
}

#Result of the the first phase
POD_anteshunttremere.11 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.11.t
	desc = POD_anteshunttremere.11.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = worry
	}
	
	option = {
		name = POD_anteshunttremere.11.a
		
		trigger = {
			has_character_flag = cluetremere3
		}
		
		trigger_event = {
				id = POD_anteshunttremere.12
				days = { 10 15 }
				}		
	}

	option = {
		name = POD_anteshunttremere.11.b
		
		trigger = {
			has_character_flag = cluetremere2
		}
		
		remove_short_term_gold = 500
		add_stress = medium_stress_gain
		
		trigger_event = {
				id = POD_anteshunttremere.12
				days = { 10 15 }
				}		
	}
	
	option = {
		name = POD_anteshunttremere.11.c
		
		trigger = {
		NOR = {
			has_character_flag = cluetremere3
			has_character_flag = cluetremere2
		}
		}

		custom_tooltip =  antetzimisce_end	
	}
	
	option = {
		name = POD_anteshunttremere.11.d
		
		trigger = {
			has_character_flag = cluetremere2
		}
		
		custom_tooltip =  antetzimisce_end	
	}

	after = {
		if = {
			limit = {
				has_character_flag = cluetremere3
				}
			remove_character_flag = cluetremere3
		}
		if = {
			limit = {
				has_character_flag = cluetremere2
				}
			remove_character_flag = cluetremere2
		}
		if = {
			limit = {
				has_character_flag = cluetremere1
				}
			remove_character_flag = cluetremere1
		}
	}
}

#Assault on Tremere's hiding place
POD_anteshunttremere.12 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.12.t
	desc = POD_anteshunttremere.12.desc
	theme = tremere_coa
	left_portrait = {
		character = root
		animation = personality_bold
	}

	option = {
		name = POD_anteshunttremere.12.a
		
		duel = {
			skill = martial
			value = 20
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.12.effect.success.desc
		
				trigger_event = { 	
					id = POD_anteshunttremere.13
					days = 30
					}				
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.12.critical.failure.effect.desc
					
					death = {
						death_reason = death_battle
						}						
					}							
				}
			}	
		
					
}

#Successful assault : set up for inside the chantry
POD_anteshunttremere.13 = {
	hidden = yes
	
	immediate = {
	
		#Special event if the whole council is active
		if = {
			limit = {
				POD_vampire_can_show_up_in_events = { CHARACTER = character:505084 } #Etrius
				POD_vampire_can_show_up_in_events = { CHARACTER = character:505102 } #Goratrix
				POD_vampire_can_show_up_in_events = { CHARACTER = character:505103 } #Meerlinda
				POD_vampire_can_show_up_in_events = { CHARACTER = character:605134 } #Xavier
				POD_vampire_can_show_up_in_events = { CHARACTER = character:505104 } #Calderon
				POD_vampire_can_show_up_in_events = { CHARACTER = character:505105 } #LeDuc
				POD_vampire_can_show_up_in_events = { CHARACTER = character:790468 } #Astio Giavetti
			}
			trigger_event = POD_anteshunttremere.14
		}
		
		#Etrius
		else = {
			if = {
				limit = { POD_vampire_can_show_up_in_events = { CHARACTER = character:505084 } }
				trigger_event = POD_anteshunttremere.15
			}
			
			#Goratrix
			if = {
				limit = { POD_vampire_can_show_up_in_events = { CHARACTER = character:505102 } }
				trigger_event = {
					id = POD_anteshunttremere.16
					days = 15
				}
			}
			
			#Meerlinda
			if = {
				limit = { POD_vampire_can_show_up_in_events = { CHARACTER = character:505103 } }
				trigger_event = {
					id = POD_anteshunttremere.17
					days = 30
				}
			}
			
			#Xavier
			if = {
				limit = { POD_vampire_can_show_up_in_events = { CHARACTER = character:605134 } }
				trigger_event = {
					id = POD_anteshunttremere.18
					days = 45
				}
			}
			
			#Calderon
			if = {
				limit = { POD_vampire_can_show_up_in_events = { CHARACTER = character:505104 } }
				trigger_event = {
					id = POD_anteshunttremere.19
					days = 60
				}
			}
			
			#LeDuc
			if = {
				limit = { POD_vampire_can_show_up_in_events = { CHARACTER = character:505105 } }
				trigger_event = {
					id = POD_anteshunttremere.20
					days = 75
				}
			}
			
			#Astio
			if = {
				limit = { POD_vampire_can_show_up_in_events = { CHARACTER = character:790468 } }
				trigger_event = {
					id = POD_anteshunttremere.21
					days = 90
				}
			}
			
			#Tremere
			trigger_event = {
				id = POD_anteshunttremere.22
				days = 105
			}
		}
	}
}

#The chantry : The full council 
POD_anteshunttremere.14 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.14.t
	desc = POD_anteshunttremere.14.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:505084
		animation = schadenfreude
	}
	
	immediate = {
		POD_save_real_prowess = yes
	}
	
	option = {
		name = POD_anteshunttremere.14.a

		custom_description_no_bullet = {
			text  = POD_save_real_prowess_desc
			value = scope:real_prowess
		}
		
		random_list = {
			20 = {
				modifier = {
					add = {
						value = scope:real_prowess
						subtract = 100
						multiply = 0.5
					}
				}
				desc = POD_anteshunttremere.14.effect.success.desc
								
				trigger_event = {
					id = POD_anteshunttremere.22
					days = 10
				}				
			}
			20 = {
				modifier = {
					add = {
						value = scope:real_prowess
						subtract = 100
						multiply = -0.5
					}
				}

				desc = POD_anteshunttremere.14.critical.failure.effect.desc
				
				send_interface_toast = {
					title = POD_anteshunttremere.14.critical.failure
					left_icon = root

					death = {
						death_reason = death_battle
					}						
				}
			}
		}
	}
}

#The chantry : Etrius
POD_anteshunttremere.15 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.15.t
	desc = POD_anteshunttremere.15.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:505084
		animation = schadenfreude
	}	
	
	trigger = {
		POD_vampire_can_show_up_in_events = { CHARACTER = character:505084 }
	}
	
	immediate = {
		}
	
	option = {
		name = POD_anteshunttremere.15.a
		
		duel = {
			skill = intrigue
			value = 20
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.15.effect.success.desc
								
				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.15.critical.failure.effect.desc
					
					send_interface_toast = {
						title = POD_anteshunttremere.15.critical.failure
						left_icon = root

						death = {
							death_reason = death_murder
							}						
						}
				}
			}	
		
		}
}

#The chantry : Goratrix
POD_anteshunttremere.16 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.16.t
	desc = POD_anteshunttremere.16.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:505102
		animation = personality_callous
	}	
	
	trigger = {
		POD_vampire_can_show_up_in_events = { CHARACTER = character:505102 }
	}
	
	immediate = {
		}
	
	option = {
		name = POD_anteshunttremere.16.a
		
		duel = {
			skill = learning
			value = 35
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.16.effect.success.desc
								
				character:505102 = {
				death = { death_reason = death_battle }
				}				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.16.critical.failure.effect.desc
					
					send_interface_toast = {
						title = POD_anteshunttremere.16.critical.failure
						left_icon = root

						death = {
							death_reason = death_duel
							}						
						}
				}
			}	
		
		}
}

#The chantry : Meerlinda
POD_anteshunttremere.17 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.17.t
	desc = POD_anteshunttremere.17.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:505103
		animation = personality_rational
	}	
	
	trigger = {
		POD_vampire_can_show_up_in_events = { CHARACTER = character:505103 }
	}
	
	immediate = {
		}
	
	option = {
		name = POD_anteshunttremere.17.a
		
		duel = {
			skill = diplomacy
			value = 25
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.17.effect.success.desc
								
				character:505103 = {
				death = { death_reason = death_execution }
				}				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.17.critical.failure.effect.desc
					
					send_interface_toast = {
						title = POD_anteshunttremere.17.critical.failure
						left_icon = root

						death = {
							death_reason = death_suicide
							}						
						}
				}
			}	
		
		}
}

#The chantry : Xavier
POD_anteshunttremere.18 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.18.t
	desc = POD_anteshunttremere.18.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:605134
		animation = anger
	}	
	
	trigger = {
		POD_vampire_can_show_up_in_events = { CHARACTER = character:605134 }
	}
	
	immediate = {
		}
	
	option = {
		name = POD_anteshunttremere.18.a
		
		duel = {
			skill = learning
			value = 20
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.18.effect.success.desc
								
				character:605134 = {
				death = { death_reason = death_burned }
				}				
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.18.critical.failure.effect.desc
					
					send_interface_toast = {
						title = POD_anteshunttremere.18.critical.failure
						left_icon = root

						death = {
							death_reason = death_burned
							}						
						}
				}
			}	
		
		}
}

#The chantry : Calderon
POD_anteshunttremere.19 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.19.t
	desc = POD_anteshunttremere.19.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:505104
		animation = personality_vengeful
	}
	
	trigger = {
		POD_vampire_can_show_up_in_events = { CHARACTER = character:505104 }
	}
	
	immediate = {
		POD_save_real_prowess = yes
	}
	
	option = {
		name = POD_anteshunttremere.19.a

		custom_description_no_bullet = {
			text  = POD_save_real_prowess_desc
			value = scope:real_prowess
		}
		
		random_list = {
			20 = {
				modifier = {
					add = {
						value = scope:real_prowess
						subtract = 60
						multiply = 0.5
					}
				}
				desc = POD_anteshunttremere.19.effect.success.desc
								
				character:505104 = {
					death = { death_reason = death_duel }
				}				
			}
			20 = {
				modifier = {
					add = {
						value = scope:real_prowess
						subtract = 60
						multiply = -0.5
					}
				}

				desc = POD_anteshunttremere.19.critical.failure.effect.desc
				
				send_interface_toast = {
					title = POD_anteshunttremere.19.critical.failure
					left_icon = root

					death = {
						death_reason = death_duel
					}
				}
			}
		}
	}
}

#The chantry : LeDuc
POD_anteshunttremere.20 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.20.t
	desc = POD_anteshunttremere.20.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:505105
		animation = schadenfreude
	}	
	
	trigger = {
		character:505105 = {
			is_alive = yes
		}
	}
	
	immediate = {
		}
	
	option = {
		name = POD_anteshunttremere.20.a
		
		duel = {
			skill = intrigue
			value = 15
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.20.effect.success.desc
												
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.20.critical.failure.effect.desc
					
					send_interface_toast = {
						title = POD_anteshunttremere.20.critical.failure
						left_icon = root

						death = {
							death_reason = death_murder
							}						
						}
				}
			}	
		
		}
}

#The chantry : Astio
POD_anteshunttremere.21 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.21.t
	desc = POD_anteshunttremere.21.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:790468
		animation = personality_rational
	}	
	
	trigger = {
		POD_vampire_can_show_up_in_events = { CHARACTER = character:790468 }
	}
	
	immediate = {
		}
	
	option = {
		name = POD_anteshunttremere.21.a
		
		duel = {
			skill = martial
			value = 15
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = 0.5
					}
				desc = POD_anteshunttremere.21.effect.success.desc

				character:790468 = {
				death = { death_reason = death_battle }
				}												
			}
				10 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -0.5
					}

					desc = POD_anteshunttremere.21.critical.failure.effect.desc
					
					send_interface_toast = {
						title = POD_anteshunttremere.21.critical.failure
						left_icon = root

						death = {
							death_reason = death_battle
							}						
						}
				}
			}	
		
		}
}

#The chantry : Tremere
POD_anteshunttremere.22 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.22.t
	desc = POD_anteshunttremere.22.desc
	theme = tremere_coa
	
	left_portrait = {
		character = root
		animation = worry
	}	
	
	immediate = {
	}
		
	option = {
		name = POD_anteshunttremere.22.a
		
		add_prestige = massive_prestige_value
		add_prestige_level = 2				
		
		add_character_modifier = {
			modifier = slayer_of_gods
			years = 50
		}
		
		POD_remove_vampire_generation_traits_effect = yes	
		add_trait_force_tooltip = vampgeneration3
	
		assign_bloodsorcery_effect = yes
		if = {
			limit = { has_any_bloodmagic_path = no }
			add_character_flag = has_thaumaturgy_bloodmagic_flag
		}
		assign_auspex_effect = yes
		assign_dominate_effect = yes
			
		POD_give_diablerist_secret_or_trait_effect = yes	
		
		trigger_event = {
			id = POD_anteshunttremere.23
			days = 10
		}	
			
		character:505022 = {
			set_death_reason = {
				death_reason = death_diablerie
				killer = root
			}
		}			
		
		POD_achiev_nomnom_check = yes
	}
	
}

#The chantry : Tremere's takeover
POD_anteshunttremere.23 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.23.t
	desc = POD_anteshunttremere.23.desc
	theme = tremere_coa
	
	left_portrait = {
		character = root
		animation = shock
	}	
	
	immediate = {
	}

	option = {
		name = POD_anteshunttremere.23.a
		
		trigger = {
			has_trait = fortitudediscipline
		}
		
		add_stress = major_stress_gain
	
		if = {
			limit = {
				POD_vampire_can_show_up_in_events = { CHARACTER = character:505084 }
			}
			trigger_event = {
				id = POD_anteshunttremere.24
				days = 10
			}
		}
		else = {
			trigger_event = {
				id = POD_anteshunttremere.25
				days = 10
			}
		}
	}
	
	option = {
		name = POD_anteshunttremere.23.b

		hidden_effect = {	
			POD_remove_vanilla_traits_effect = yes
			refund_perks = diplomacy_lifestyle
			refund_perks = martial_lifestyle
			refund_perks = stewardship_lifestyle
			refund_perks = intrigue_lifestyle
			refund_perks = learning_lifestyle
			refund_perks = wanderer_lifestyle
		}
		
		custom_tooltip = tremerewins_tt
		
		add_trait = education_learning_4
		add_trait = lifestyle_mystic
		add_trait = ambitious
		add_trait = callous
		add_trait = deceitful
		
		give_nickname = nick_the_usurper
		change_first_name = "Tremere"
		
		set_character_faith = faith:tremerecode	

		add_character_modifier = {
			modifier = tremere_reborn_modifier
		}	

		POD_achiev_absalon_check = yes	
	}	
}

#The chantry : Tremere's backup plan
POD_anteshunttremere.24 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.24.t
	desc = POD_anteshunttremere.24.desc
	theme = tremere_coa
	
	left_portrait = {
		character = character:505084
		animation = anger
	}
	
	trigger = {
		POD_vampire_can_show_up_in_events = { CHARACTER = character:505084 }
	}
	
	on_trigger_fail = {
		trigger_event = POD_anteshunttremere.25
	}
	
	immediate = {
		POD_save_real_prowess = yes
	}
	
	option = {
		name = POD_anteshunttremere.24.a

		custom_description_no_bullet = {
			text  = POD_save_real_prowess_desc
			value = scope:real_prowess
		}
		
		random_list = {
			20 = {
				modifier = {
					add = {
						value = scope:real_prowess
						subtract = 75
						multiply = 0.5
					}
				}
				desc = POD_anteshunttremere.24.effect.success.desc
								
				trigger_event = {
					id = POD_anteshunttremere.25
					days = 10
				}				
			}
			20 = {
				modifier = {
					add = {
						value = scope:real_prowess
						subtract = 75
						multiply = -0.5
					}
				}

				desc = POD_anteshunttremere.24.critical.failure.effect.desc
				
				send_interface_toast = {
					title = POD_anteshunttremere.24.critical.failure
					left_icon = root

					death = {
						death_reason = death_duel
					}						
				}
			}
		}
	}
}

#The chantry : Saulot's takeover
POD_anteshunttremere.25 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.25.t
	desc = POD_anteshunttremere.25.desc
	theme = tremere_coa
	
	left_portrait = {
		character = root
		animation = shock
	}	
	
	immediate = {
	}

	option = {
		name = POD_anteshunttremere.25.a
		
		trigger = {
			has_trait = fortitudeadvanced
		}
		
		add_stress = major_stress_gain
	
		trigger_event = {
			id = POD_anteshunttremere.26
			days = 10
		}

	}
	
	option = {
		name = POD_anteshunttremere.25.b
		
		hidden_effect = {		
			POD_remove_vanilla_traits_effect = yes
			refund_perks = diplomacy_lifestyle
			refund_perks = martial_lifestyle
			refund_perks = stewardship_lifestyle
			refund_perks = intrigue_lifestyle
			refund_perks = learning_lifestyle
			refund_perks = wanderer_lifestyle
		}
		
		custom_tooltip = saulotwins_tt
		
		add_trait = education_learning_4
		add_trait = lifestyle_mystic
		add_trait = temperate
		add_trait = deceitful
		add_trait = patient
		
		give_nickname = nick_the_dragon	
		change_first_name = "Saulot"

		assign_valeren_effect = yes
		
		set_character_faith = faith:viahumanitatis	

		add_character_modifier = {
			modifier = saulot_reborn_modifier
		}		

		POD_achiev_absalon_check = yes
	}	
}

#The chantry : Tzimisce's takeover
POD_anteshunttremere.26 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.26.t
	desc = POD_anteshunttremere.26.desc
	theme = tremere_coa
	
	left_portrait = {
		character = root
		animation = shock
	}	
	
	immediate = {
	}

	option = {
		name = POD_anteshunttremere.26.a
		
		trigger = {
			has_trait = fortitudeadvanced
			piety > 2000 #somewhat represents willpower
		}
		
		add_stress = major_stress_gain
	
		trigger_event = {
			id = POD_anteshunttremere.27
			days = 10
		}

	}
	
	option = {
		name = POD_anteshunttremere.26.b
		
		hidden_effect = {
			POD_remove_vanilla_traits_effect = yes
			refund_perks = diplomacy_lifestyle
			refund_perks = martial_lifestyle
			refund_perks = stewardship_lifestyle
			refund_perks = intrigue_lifestyle
			refund_perks = learning_lifestyle
			refund_perks = wanderer_lifestyle
		}
		
		custom_tooltip = tzimiscewins_tt
		
		add_trait = education_intrigue_4
		add_trait = sadistic
		add_trait = deceitful
		add_trait = arrogant
				
		assign_vicissitude_effect = yes

		give_nickname = nick_the_eldest	
		change_first_name = "Tzimisce"
		
		set_character_faith = faith:viamutationis	

		add_character_modifier = {
			modifier = tzimisce_reborn_modifier
		}		

		POD_achiev_absalon_check = yes
	}	
}

#The chantry : Victory
POD_anteshunttremere.27 = {
	type = character_event
	content_source = dlc_POD
	title = POD_anteshunttremere.27.t
	desc = POD_anteshunttremere.27.desc
	theme = tremere_coa
	
	left_portrait = {
		character = root
		animation = personality_bold
	}	
	
	immediate = {
	}

	option = {
		name = POD_anteshunttremere.27.a
		
		if = {
			limit = { has_character_modifier = pseudo_third_modifier }
			remove_character_modifier = pseudo_third_modifier
		}
		
		if = {
			limit = { NOT = { has_character_modifier = bloodpotency10_modifier } }
			POD_remove_bloodpotency_modifiers_effect = yes
			add_character_modifier = bloodpotency10_modifier
		}
		
		add_character_modifier = {
			modifier = young_third_modifier
		}	

	}
	
}